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18+ — for entertainment only. No real money play. No in-app purchases. No prizes of monetary value. Embers are play coins with no cash value.

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Your own goal

The Town Clock

Every member has a clock of their own in the tower. The Embers you play move its hands, and when they reach three, six, nine and twelve o'clock a reward is added to your balance there and then. Nothing to collect, nothing shared, nothing to miss.

A clock for every member

Join free and your own clock starts with your first round. Demo credits do not move it, because demo mode saves nothing.

The four hours

  1. 3 o'clock 15,000 played +750 Embers
  2. 6 o'clock 30,000 played +1,250 Embers
  3. 9 o'clock 45,000 played +1,750 Embers
  4. 12 o'clock 60,000 played +3,000 Embers

The fine print

Your clock counts the Embers you play in any game; it never counts anyone else's play, and other members never see it. Each hour's reward is added once per turn, at the moment the hands reach it, so there is nothing to claim and nothing that can run out. There are no deadlines: your clock waits for you, however long you are away.

Rewards are Embers, the same play-only coins used in the games. They have no cash value and cannot be exchanged for anything. The clock never changes the result of a round — every game decides its results the same way for everyone.