Tumble grid · Hedgerow Interactive
Orchard Tumble — how to play
A gentle tumbling game from the orchard. Groups of eight or more fruit pay anywhere, and winning fruit clear away to make room for more.
Play Orchard TumbleThe basics
A grid of six columns and five rows. Symbols pay anywhere: eight or more of the same symbol pay, wherever they land. Winning symbols disappear and the symbols above fall down, with new ones dropping in from the top, so a single spin can chain several wins. Four or more bonus symbols pay a multiple of the stake and start 10 bonus spins. In bonus spins, multiplier bubbles from ×2 to ×100 can land; when a spin's tumbles end, every bubble on the grid is added up and multiplies that spin's win.
Paytable
8–9× 2.510–11× 712+× 20× total stake
8–9× 1.310–11× 3.512+× 10× total stake
8–9× 0.910–11× 2.212+× 6× total stake
8–9× 0.710–11× 1.312+× 4× total stake
8–9× 0.410–11× 112+× 3× total stake
8–9× 0.310–11× 0.812+× 2× total stake
8–9× 0.210–11× 0.512+× 1.5× total stake
4× 35× 56× 100× total stake
Fair play
Results come from your browser's Web Crypto random number generator at the moment you play; nothing about your balance, level or earlier rounds changes the odds. For members, each round is booked on our server, which checks it against the paytable limits before updating your balance. Over a very long run, about 94 to 97 Embers of every 100 played come back as wins (standard card and wheel games follow their usual maths), but short sessions vary a lot.
Every game uses Embers or demo credits only. They have no cash value and cannot be bought or exchanged. Practice or success here does not mean future success at real-money gambling. If a game ever stops mid-round, reload the page: a round is only booked when it finishes.