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18+ — for entertainment only. No real money play. No in-app purchases. No prizes of monetary value. Embers are play coins with no cash value.

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Double Dice Derby cover art

Dice · Emberlowe Originals

Double Dice Derby — how to play

Set a target number and roll over or under it. You choose the chance; the board shows the multiplier before you roll.

Play Double Dice Derby

The basics

Pick a chance between 2% and 95% with the slider and choose to roll over or under the target. A number from 0.00 to 99.99 is rolled. If it lands on your side you win your stake times the multiplier shown, which is 0.97 × 100 divided by your chance. Smaller chances pay more.

Paytable

The multiplier for every choice is shown in the game before you play.

Fair play

Results come from your browser's Web Crypto random number generator at the moment you play; nothing about your balance, level or earlier rounds changes the odds. For members, each round is booked on our server, which checks it against the paytable limits before updating your balance. Over a very long run, about 94 to 97 Embers of every 100 played come back as wins (standard card and wheel games follow their usual maths), but short sessions vary a lot.

Every game uses Embers or demo credits only. They have no cash value and cannot be bought or exchanged. Practice or success here does not mean future success at real-money gambling. If a game ever stops mid-round, reload the page: a round is only booked when it finishes.