How your Town Clock works
Every member now has a clock of their own in the tower. Here is how it moves and what it adds.
The Town Clock is a personal goal. The Embers you play in any game move the hands of your own clock, and at three, six, nine and twelve o'clock a reward is added to your balance.
There is nothing to claim and nothing shared: other members never move your clock and never see it. Each hour pays once per turn, the moment the hands reach it, and when they reach twelve your clock starts a fresh turn. If you take a week off, your clock simply waits.
Rewards from the clock are Embers, the same play-only coins you use in the games. They cannot be bought, sold or exchanged for anything of value, and the clock never changes how a game decides its results.